Tuesday, September 27, 2011

Design Ideas behind AFV Logic Tournament Bag

The design idea behind AFV Logic Tournament Bag is for carrying AFV Logic Set, Map Boards, Counters , Scenario Packs and etc. during your trip to the tournaments and homes of game buddies. During the game, it is an accessory for displaying 20 AFV Cards or 20 sets of transparent# AFV Marker Cards at a sight-friendly position and angle. It could be a kind of substitute for cloaking table for holding counters in firm position. It is now a gift for AFV Logic Basic Plus. Hopefully, we will get the prototype later this week. Then we will post the photo of it and we will need your comment and advice before the final phase of production. Thanks!!

Monday, September 26, 2011

Symbols on AFV Smart Cards

"Our design of AFV card is to facilitate and simplify the info-retrieving during the course of the game. We then attempt to symbolize the information on Chp H pertaining to each model of AFV or other info on AFV counters so that it could help save the time and effort. However not all the notes are being symbolized as it may not be possible to be done on the handy card size(90mm X 54mm) of AFV Smart Cards. So the notes being symbolized are chosen according to the importance during the play.  The details could still be referred to Chp H whenever necessary."














We are welcome if you could give us more advice and comments on the making and design of the AFV Smart Cards. 

We are always in need of your support. Thanks!!







Wednesday, September 21, 2011

The List of Models in AFV Logic Basic







Design Concept Behind AFV Logic Basic (Revised)

A.  Reminding players of various effects of range, caliber size, barrel length, firing smoke on the TH and TK number. 




*For the Modified TK#, the effect of hitting target AFV rear (C7.21), aerial advantage (C7.22) are not reflected on the table of our AFV Reference Card because they depend on the target rather than the AFV firing. In addition, CH causes doubling of Basic TK# before applying other modifiers (including the range effect) to the Basic TK#. To avoid complicating the tables on the AFV reference card, the basic TK# are boxed in red for players own calculation on the Modified TK#.

*Most of the AFV do not have TK# of AP vs unarmored vehicle present on the card. It is easy to understand as HE is more effective than AP while firing against unarmored target, except for those main guns having caliber less than 37mm. (Of course, for those geeks who want to lower the risk of creating burning wreck, they may fire AP round in destroying trucks….)


B.  Containing all the information shown on the official counters – no need to pick and flip the official counter to read the information on the counter.

C.   Can mark the special ammo depletion and optional equipment, to avoid high stack of neutral markers on a single AFV counter. 

Tuesday, September 20, 2011

AFV Logic - Our Ambition to Double the Excitement of ASL





- AFV Logic is a off-board counter system that Countersmith Workshop designed to speed up the game by skipping all the trivial calculations and simplifying the  complicated markings about AFV. 


- It makes AFV-heavy scenario or scenario of a bigger scale be an accessible option for us again at home, game house or in the tournaments.


- It saves time we once spent on reading rules or calculations so that we could now enjoy solely the fun and excitement on military strategy.  


- It avoids the messy calculations and markings about AFV that once cloud our judgement in the battlefield.


- It benefits ASL players of both beginner or connoisseur AFV combat level


- Both our AFV smart cards and transparent PVC maker cards make all data accessible without any sight difficulties to ASL players. 


- For scenario designers, AFV-heavy scenario could be put on the list of design again as scenario even involving dozens of AFV is now gamer-friendly. Approximately, in our initial play-tests, half of the time we once spent on the game could be saved after using AFV Logic.


AFV Logic - Three New Things in ASL Variants 

Basically, it consists of the three new components in the system.


AFV Logic Basic


a. AFV Smart Cards 


- All AFV data in One Read 


- The first batch (Set A) is 300 pieces of AFV Smart Cards (90mm X 54mm) covering 50 models of German, US, Russian and British AFV commonly appeared in battlefield.


- It consolidated Modified TH and Modified TK Table. 


- It reminds players of various effects of range, caliber size, barrel legth, firing smoke on the TH and TK. 










AFV Logic Plus

b. Transparent* PVC Marker Cards 

- All Marker Info In One Glance  

- AS we select transparent PVC cards as the new material for making AFV maker cards, we could place each AFV Marker Card over the other and we could still read all marker informations, like Motion, Immobilized, SA Disabled, Recall, Special Armor Depleted and etc. in one glance. 

- It solve the problem while placing the tall pile of marker counters over AFV counters but without being able reading all marker informations.

- It skips extra note marking on the paper for Special Armor Depleted or others.

- Our first batch is 102 pieces of AFV Marker Cards covering 23 types of markers.


c. PVC Armor Leader Cards (Collector Edition)

- Our first batch is 12 pieces of PVC Armor Leader Cards to pay our respect to 4 tank aces

- Michael Wittmann

- Dmitriy Lavrineko

- Lafayette G. Pool

- Joe Ekins

- In the play, PVC Armor Leader Card could be placed under AFV Smart Card before revealing it to your opponents.


(The above is only the concept photo of AFV Logic Plus. The real design file or product photo will be posted in the near future.)



Estimated Date of Release:

AFV Logic Basic - 15th October 2011

AFV Logic Plus - 30th October 2011




Pre-Order:

AFV Logic Basic : $39.5 + shipping charge

AFV Logic Plus : $28.5 + shipping charge

AFV Logic Basic Plus : $58.5 + shipping charge
( AFV Logic Basic + AFV Logic Plus + 1 Optional Gift)


About Optional Gift of AFV Logic Basic Plus 

You could write your gift preference in paypal note and we will give the one you choose as long as the stocks last. Otherwise, it will be given in random.

3 Optional Gift:

a. 1 Card Holder for Smart Card

b. 20 Premium PVC Card Pockets

c. AFV Logic Tournament Bag 



Friday, August 5, 2011

Le Franc Tireur Products

We are honored to be a distributor of Le Franc Tireur Products and the works of Le Franc Tireur are always our source of inspiration and admiration.


KGS - Cholm

Price: $112.5 (include international shipping)

  •  Rules booklet 
  •  Historical background booklet 
  •  15 scenarios 
  •  2 campaign games 
  •  1 x A4 overlay 
  •  3 x A4 players aid sheets 
  •  2 x A5 small player aid sheets 
  •  2 x A1 maps “Winter look” 
  •  2 x A1 maps “Summer look” 
  •  One countersheet with 130 x 1’2” counters and 88 x 5’8” counters.






















Saint-Nazaire 1942, operation Chariot 
Price: $87.5 (include international shipping)




From the Cellar pack 6 : US$30
From the Cellar pack 5 : US$37
From the Cellar pack 4 : US$48
Le Franc Tireur 12 : US$47
Le Franc Tireur 11 : US$47
Le Franc Tireur 10  : Us$47



(For the purchase of FTC6,5,4 & LFT 12,11,10. Please send us an email to see if the stock lasts. They are now low in the stock of our inventory.) 



Monday, August 1, 2011

Wednesday, July 27, 2011

Module B (US/BR) Counter Specifications

A Few More Photos On Module B (US/BR)







- Gloss Finish     ( for easier reading of codes and number)


- Thicker Counters     ( Instead of the blend of 325g + 250g + 325g 1/S Art Board for the counter, we use the blend of 325g + 325g +325g 1/S Art Board for Module B this time.)


- Corner Cut




Tuesday, July 26, 2011

Module B is now ready


Module B is now ready. All the pre-orders will be handled in a couple days.

Module B turret counters:
1. corner-cut
2. thicker (than Module A)
3. gloss finish ( for easier reading of numbers and codes)









Sunday, July 17, 2011

DESIGN YOUR OWN COUNTER



THE IDEA:


-  COMES FROM EMAILS WE RECEIVED FROM ASL BUDDIES SUGGESTING  IDEAS ON NEW COUNTERS


-  COMES FROM THE TIMES WE PLAY ASL WITH OUR OWN HOUSE RULE BUT LACKING ONE OR A FEW NEW COUNTERS TO MARK OUR INNOVATION ON THE MAP


- COMES FROM THE CURIOSITY WHY SOME IDEAS OF COUNTERS ARE ALWAYS BEING MENTIONED SOMEWHERE SOMETIME BEFORE BUT STILL NOT A PRINTING  AVAILABLE




THE PRACTICE:


-  YOU ONLY HAVE TO GIVE US ONE IDEA OF COUNTER (OR AS MANY AS YOUR LIKE).   IT COULD BE YOUR IDEA OR THE COLLECTIVE BRAINCHILD OF YOUR ASL GROUP.


-  WRITE A BRIEF NOTE OF THE HOUSE RULE RELATING TO YOUR COUNTER, IF THERE IS ANY


- A DRAFT OR THE ARTWORK OF THE COUNTER IS WELCOME, BUT NOT NECESSARY


- WE WILL GATHER THE IDEAS FROM YOU AND OTHER ASL BUDDIES AND THEN PUT THEM ALL INTO THE PRINTING OF NEW COUNTERSHEET LAUNCH


- IF THERE ARE NOT ENOUGH COUNTER IDEAS FOR AN INDIVIDUAL COUNTERSHEET LAUNCH, WE WILL COMBINE THEM WITH OUR OTHER UPCOMING LAUNCH OF COUNTERS, AFV CARD OR SCENARIO PACK


- IF YOUR IDEA IS ACCEPTED, YOUR NAME, NICKNAME OR THE NAME OF YOUR ASL GROUP COULD BE PRINTED AT THE BACK OF COUNTER(S)


- IF YOU OR YOUR GROUP WOULD LIKE TO HAVE A KIND OF COOPERATION WITH US ON THE PRODUCT LAUNCH, WE ARE WELCOME


- SOME FREE COPIES WILL BE PREPARED TO SPONSOR ASL EVENTS OR CAMPAIGN 


- YOUR IDEAS OR INNOVATION ON THE GAME WILL BE SHARED AND SPREAD AMONG OTHER ASL BUDDIES IN DIFFERENT CORNERS OF THE WORLD




TYPES OF COUNTER YOU MAY SUGGEST:


1. SINGLE MAN COUNTER (SMC) - piper, scout, medic or sentry


2. MULTI MAN COUNTER (MMC) - berserker, prisoners of different color


3. PRISONER COUNTER FOR LEADER


4. NEUTRAL MARKER - moved/advancing fire, clocking unit , out of special ammunition


5. FORTIFICATION COUNTER - tiger trap


6. TERRAIN COUNTER - rubble (first level) , rubble (second level)


7. SUPPORT WEAPON COUNTER - mine dog


8. OR ANY NEW CATEGORY OF COUNTER YOU HAVE JUST INVENTED




HOW:


- SEND US AN EMAIL ABOUT YOUR IDEA TO : COUNTERSMITH@GMAIL.COM


- WE WILL HAVE SOME DISCUSSIONS OVER YOUR IDEA OR ARTWROK TOGETHER BEFORE CONFIRMING THE FINAL WORK ON THE COUNTERSHEET


- YOUR IDEA OR ARTWORK MAY BE POSTED ON BLOG OR FACEBOOK 


- THE DEADLINE FOR THE FIRST PHASE OF DESIGN YOUR OWN COUNTER (DYOC) WILL BE  ON 30th SEPTEMBER 2011


- AFTER THE DEADLINE, WE WILL DECIDE HOW TO LAUNCH THE COUNTERSHEET OF YOUR IDEAS (PROBABLY DEPENDING ON HOW MANY IDEAS WE HAVE SUCCESSFULLY GATHERED BEFORE THE DEADLINE)



Thursday, July 7, 2011